Skills: Exorcism, Part 1

During a session I was running, I realized that the cleric of the team had the Exorcism skill and was fighting undead, but never got a chance to actually use the Exorcism skill! I found an excellent analog was Intimidation (as covered in DF10: Taverns, p.13), except only affecting “magically-created undead creatures”. As a holy […]

Come Fly With Me – Part 2: Know Your Subraces

In fantasy, subraces are the perfect way of taking one somewhat generalized species and giving it a special twist. In the case of aarakocra, subraces archetypes are built upon birds and their fantastic variety. Below are a few examples of aarakocra subraces, as well as the paperwork I used to keep score! Nocturi – – – – […]

Come Fly With Me – Aarakocras and You – Part 1

In worlds of magic, worlds of sword and sorcery, the ability to fly often remains elusive, even to extraordinary land-dwellers. Mages and warlocks raise their heads in wonder at inaccessible peaks and shake their fists. But do not despair, noble adventurer, for there is a anthropoid that may be able to help you. A race of flighted […]

The GURPS Point Profile – v5.5

For the longest time I had been putting off the showcasing of my Magnum Opus–the Point Profile. Originally it was poorly formatted, didn’t calculate point costs, and was simply unfriendly to the eyes. I now present the GURPS Point Profile v5.5, a spreadsheet all of you GURPS fans can copy-paste into your own Google Drives […]

Short Post – Fallout Power Armor Test

For the last few days I’ve been mulling over a few ideas, from steamships to walking cars, and I eventually decided on recreating something close to the T-45 Power Armor. Unlike more high-tech powered suits, type T-45 uses early steel alloys instead of more advanced composites. According to my math, it’s also surprisingly cheap–compared to other […]

Introducing the Reinard Parkour

Here at Reinard Motors, we know how important it is to get where you’re going, and at our military branch, we know that wherever you’re going may not be on the road. So we’d like to present the Reinard Motors Parkour-Class Scout Car, a feat of 21st century, somewhat German engineering. Its 100 kW (134 horsepower) […]